Results 1 to 5 of 5

Thread: Logistics ?

  1. #1
    Forum Regular eds's Avatar
    Join Date
    Jan 2006
    Location
    gloucester
    Posts
    223
    Users Flag!

    Logistics ?

    When building your own scenarios, is the amount of supply points that are used by each unit when performing there functions such as moving or fighting pre determined or do I need to set that somewhere?
    Any help appreciated.

  2. #2
    Chief Defender of the Faith ADMIN Dr Zaius's Avatar
    Join Date
    May 2001
    Location
    The Forbidden Zone
    Posts
    15,867
    Blog Entries
    60
    Users Flag!

    Re: Logistics ?

    Which version of the game are you using?
    "I have always known about man. From the evidence, I believe his wisdom must walk hand and hand with his idiocy. His emotions must rule his brain. He must be a warlike creature who gives battle to everything around him, even himself." - Dr. Zaius

  3. #3
    Forum Regular eds's Avatar
    Join Date
    Jan 2006
    Location
    gloucester
    Posts
    223
    Users Flag!

    Re: Logistics ?

    I believe it is the civilian version of DA27

  4. #4
    Forum Conscript Gallowglass's Avatar
    Join Date
    Jan 2004
    Location
    Dhahran, KSA
    Posts
    48
    Users Flag!

    Re: Logistics ?

    Not pre-defined. Use values in original DA scenarios for guidance.


    From a reply by James Sterret at the Decisive Action Group at Yahoo Groups:


    "In the unit editor, in the lower left part of the window, you should
    find three items: Basic Load, % Combat, and % Move.

    Basic Load is the number of supply points required for the unit to be
    at 100%, when it is at 100% RCP. For what follows, we'll be talking
    of "adjusted Basic Load": a unit at 50% RCP only needs 50% of the
    supply, so a unit whose Basic Load is 100 points will require 50
    points when at 50% RCP.

    % Combat is the % of the adjusted Basic Load burned every time the
    unit is in combat. For ground combat, this is paid once for any
    number of combats in a given turn. Arty and Air Defence pay once per
    shot.

    % Move is burned whenever the unit moves during a turn. 1km or 50km,
    you still burn this."

  5. #5
    Forum Regular eds's Avatar
    Join Date
    Jan 2006
    Location
    gloucester
    Posts
    223
    Users Flag!

    Re: Logistics ?

    Thanks Michael for the info/help

Similar Threads

  1. Logistics Packs
    By pmaidhof in forum TacOps
    Replies: 9
    Last Post: 14 Mar 06, 12:53
  2. Logistics Package
    By John Osborne in forum TacOps
    Replies: 26
    Last Post: 16 Sep 04, 20:29
  3. Logistics Slider Bar??
    By switch_back in forum Decisive Action
    Replies: 5
    Last Post: 20 Apr 04, 09:44
  4. Questions on ELINT Model, WSRO, Logistics
    By John Osborne in forum Decisive Action
    Replies: 2
    Last Post: 17 Apr 04, 10:52

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •