Starship battles are tactical and slow-pace ("like tall ships"); you will be able to give commands such as "Repair a hull breach on deck X" or "Reroute energy from engines to weapons".
Ground-based combat will be more fast-paced, with both melee and ranged attacks. Defensive options like using personal shields and ducking for cover will be available.
You can pick your ship name and registry number.
Ship interiors will probably be limited to missions, at start, but hopefully at some point in time you'll be able to bring other players aboard to socialize with them.
The game takes place in outer space, onboard ships and planetside.
You can do away missions with your NPC crewmembers or with other players. Your away team will consist of five characters (PCs or NPCs).
You will have a fully customizable and partially controllable Bridge Crew, similar to "pets" in many MMOGs
You will also have tens, even hundreds of lower ranking officers; your "redshirts".
You will receive bonuses depending on your crewmembers' races/species.
Members of the alien races you encounter may join your crew.
You control how your NPCs progress.
You can transfer power between a ship's various systems, and do things like balance shield power.