Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 33

Thread: 2WIN - Murphstein (Allies) vs Golaith (Axis)

  1. #11
    Forum Regular murphstein's Avatar
    Join Date
    Aug 2006
    Location
    Ben Lomond, CA
    Posts
    113

    Allied Turn 3 Start

    Plans for Turn 3:

    Western Sector: Movement of 243ID toward St Saveur indicates...what? Is he planning a counter-attack from St Saveur thru the bocage against the 82AB, or are these units heading south to defend Caretan? Maybe he's thinking he can sacrifice Cherbourg (+30 Allies) for Caretan (+30 Axis) and come out even?

    - 4ID to take Quineville and see if 243ID units them move back N
    - 90ID(358RCT) to extend 4ID line SW to Mederet R and threaten Montbourg
    - 90ID to reinforce 101AB at Taute River bridges and assault Caretan next turn
    - 82AB to engage enemy E of St Saveur and cross the Douve R @ 28,26 (give him yet another thing to worry about).
    - 101AB to clear northern Vire R bridge and outflank Caretan defenders for next turn's assault on the Axis super-objective.

    Central Sector: Spreading the 12SSPzr out across the entire front is probably necessary to leave no gaps in the line. Need to find some weak points, and to eliminate the salient he holds W of Douvres between the BR and CA 3IDs.

    - 29ID to advance S toward the Aure R and Isigny, and take Formigny this turn
    - 1ID to drive S and SE from crossroad @ 61,29 toward Balleroy and Bayeux
    - BR 8ArmB to take Bayeux from NE and link up with US 1ID

    Eastern Sector: Recapturing Benouville and moving adjacent to Pegasus Bridge tells me he intends to get it back; that needs to be dealt with harshly.

    - BR 50ID to clear Bayeux "gap" of defenders and turn SE toward Caen
    - CA 3ID to advance S to Bretteville, W of Douves-Caen road
    - BR 3ID to advance S to Periers Ridge, E of Douves-Caen road, and retake Benouville.
    - BR 6AB & Cdos to hold Pegasus Bridge and expand airhead another hex-row S.

    See the URL in the previous post for a screenshot of the map. The forum isn't uploading my within-size-limits SAL.zip files just now.

  2. #12
    Forum Sentinel Veers's Avatar
    Join Date
    Mar 2006
    Location
    Kelowna, BC
    Posts
    3,479
    Quote Originally Posted by murphstein View Post
    ============
    Axis Turn 02
    ============

    Western Sector:
    709InfDiv: broken down and defending Quineville to Montbourg
    243InfDiv: broken down and defending Montbourg to Mederet River, or moving S toward St Saveur
    91AirDiv: broken down and defending Mederet River to Douve River
    6FJRgt: broken down and defending Caretan and Vire River bridge to Omaha Beach

    Central Sector:
    352InfDiv: broken down and defending Grandchamps to Formigny, then S of Aure on road to Bayeux
    30MobBde: seen arriving N of Aure River, probably now defending Formigny to crossroad @ 61,29
    12SSPzrDiv: broken down and defending spots in the line from crossroad @ 61,29 to Bretteville

    Eastern Sector:
    716InfDiv: remnants defending Periers Ridge spur W of Douves
    21PzrDiv: broken down and defending from Bayeux to Dives River
    711InfDiv: broken down and defending N-S line W of Dives River
    12SSPzrDiv: broken down and defending spots in the line from Bretteville to Orne River
    346InfDiv: appears between Orne and Dives Rivers around Troarn

    Axis got 6 combat rounds:
    Attacks on 101AB units holding bridges, repulsed
    Attacks on 82AB units at N end of line, repulsed
    Attacks on Br3ID units in Benouville, successful
    Attacks on Br6AB units protecting Pegasus Bridge, repulsed

    End: Axis 75/2, Allies 4/0, score -129/79, (OD).

    And just for Veers (hope this works):

    It worked! Better watch the Colleville and Bayeux gaps, eh? Errr...that would be advice for your opponent.
    Last edited by Veers; 02 Nov 07 at 21:54.
    To repeat history in a game is to be predictable.
    If you ask me a question and I don't respond, please remind me; I'm a forgetful person.
    It's a good idea not to quote me until time has past; I often edit my posts beyond recognition. :)

  3. #13
    Forum Regular murphstein's Avatar
    Join Date
    Aug 2006
    Location
    Ben Lomond, CA
    Posts
    113

    Alled Turn 3 Results

    Results for Allied Turn 3:

    Western Sector:
    - 4ID liberated Quineville; 358RCT and armor engage 206Pzr near Mederet R.
    - 90ID & 101AB crossed Taute River and destroyed enemy forces N of Caretan
    - 82AB dug in to defend W of Mederet R and prepared to cross Douve R @ 28,26

    Central Sector:
    - 29ID liberated Formigny, moved toward Isigny, protected 1ID right flank
    - 1ID destroyed defenders E of crossroad @ 61,29 and advanced S along road
    - BR 8ArmB liberated Bayeux and inflicted significant losses on defenders
    - BR 50ID pushed defenders S in the "gap" area from Bayeux to Bretteville

    Eastern Sector:
    - CA 3ID destroyed enemy line W of Douves-Caen road and N of Bretteville
    - BR 3ID encircled defenders E of Douves-Caen road and liberated Benouville
    - BR 6AB & Cdos dug in to defend Pegasus Bridge pending relief from 3ID

    End: Axis 75/2, Allies 4/1, score -130/79, (OD).

    Last edited by murphstein; 03 Nov 07 at 14:08. Reason: Wrong image link

  4. #14
    Forum Regular murphstein's Avatar
    Join Date
    Aug 2006
    Location
    Ben Lomond, CA
    Posts
    113

    3 Questions For The Experts

    1) The news this turn says that Allied RR engineers landed. Big deal...none of my supply points are connected to railroads...or am I missing something about the significance of this? Somebody thought it news-worthy...

    2) What's the right way to utilize those supply units I have (1 US, 1 BR at this point, apparently more coming)? They can't be divided, so where do I put them and when do I move them? Does moving them cost me anything that turn? Is there any point to digging them in or setting their loss levels?

    3) Based on my parallel game vs Elmer, I think I have a reasonable chance of getting to the southern edge of the map below St Lo and Torigny, thereby capturing some German supply points. What happens when I do? I assume he loses supply and I do not get a supply bump. If he has reinforcements arriving at or near the hex, where do they appear? Hopefully, not right next to my company of cavalry!! Map-edge behaviors always seem to get a bit gamey, and are not always obvious in advance.

  5. #15
    Forum Commando General Staff's Avatar
    Join Date
    Aug 2002
    Location
    Dublin, Ireland
    Posts
    1,074
    Quote Originally Posted by murphstein View Post
    1) The news this turn says that Allied RR engineers landed. Big deal...none of my supply points are connected to railroads...or am I missing something about the significance of this? Somebody thought it news-worthy...

    2) What's the right way to utilize those supply units I have (1 US, 1 BR at this point, apparently more coming)? They can't be divided, so where do I put them and when do I move them? Does moving them cost me anything that turn? Is there any point to digging them in or setting their loss levels?

    3) Based on my parallel game vs Elmer, I think I have a reasonable chance of getting to the southern edge of the map below St Lo and Torigny, thereby capturing some German supply points. What happens when I do? I assume he loses supply and I do not get a supply bump. If he has reinforcements arriving at or near the hex, where do they appear? Hopefully, not right next to my company of cavalry!! Map-edge behaviors always seem to get a bit gamey, and are not always obvious in advance.
    1) These can help you with major fording ability to get over super rivers. Plus more generally repair blown bridges.
    2) The effects are in the manual but really put them behind your main pushes, though be aware this can be a dead giveaway if the other side notices. Then again you could be bluffing...
    3) 2WIN has some unique victory conditions which I'm not sure Elmer accurately understands. Those are the hexes that don't have VP #s in the briefing- Pegasus, Carentan etc... So it's maybe not the best scenario for Elmer. I've played him as the Germans and he sat 2 complete AB divisions opposite Carentan for the bulk of the scenario. And the Germans won't lose supply if you take these supply points necessarily unless you've got a surround or have them isolated from every other one (and there are a lot- virtually every RR/road entry hex has one). Also given what I said above about Elmer I'd suggest you'll have trouble getting to Torigni (and winning) against a competent German defender. St Lo if you're lucky and Bourgebus Ridge can change hands a few times in the last turn or so- usually depends how lucky Allies get at Bayeux.

    See here for a good AAR from the German perspective: http://www.gamesquad.com/toaw/?p=36
    Last edited by General Staff; 03 Nov 07 at 16:25.

  6. #16
    Forum Commando Heldenkaiser's Avatar
    Join Date
    Aug 2005
    Location
    19th century
    Posts
    1,371
    I believe when playing Allies last year I got an OV with taking Bourguebus Ridge, Caen, Carentan and Cherbourg. I never got closer than 5 or 6 hexes to St. Lô, but nor did I have to.
    "Mon centre cède, ma droite recule. Situation excellente, j'attaque." - Maréchal Foch

  7. #17
    Forum Commando Heldenkaiser's Avatar
    Join Date
    Aug 2005
    Location
    19th century
    Posts
    1,371
    Quote Originally Posted by murphstein View Post
    2) What's the right way to utilize those supply units I have (1 US, 1 BR at this point, apparently more coming)? They can't be divided, so where do I put them and when do I move them? Does moving them cost me anything that turn? Is there any point to digging them in or setting their loss levels?
    Unless I am much mistaken, look at these things as mobile supply sources. You can adjust your supply network a little with them. I dig them in routinely (why not).
    "Mon centre cède, ma droite recule. Situation excellente, j'attaque." - Maréchal Foch

  8. #18
    Forum Regular murphstein's Avatar
    Join Date
    Aug 2006
    Location
    Ben Lomond, CA
    Posts
    113

    Allied Turn 4

    Start: Axis 75/2, Allies 4/0, score -129/79/OD (no change from T3 end)


    Plans for Allied Turn 4:

    - In the west, continue to push defenders NW to threaten Cherbourg, while attacking S toward Caretan
    - In the center, continue to expand Omaha beach-head W to Isigny, while attacking S toward Cerisy & Balleroy
    - In the east, continue to expand BR/CA beach-heads S to Perier Ridge, secure Pegasus Bridge, pull enemy reinforcements away from center

    Western Sector:

    - 4ID to threaten Montbourg, hold Quineville and push defenders
    - 90ID (358RCT) and 4ID armor to attack 206Pzr S of Montbourg
    - 90ID to attack Caretan from N and drive defenders S or E
    - 82AB to demonstrate E of St Saveur and cross Douve R @ 28,26
    - 101AB to secure Vire R bridge and support 90ID attack on Caretan
    - 9ID (arriving) moving to relieve 358RCT and will flank Montbourg

    Central Sector:

    - 29ID to threaten Isigny, widen beach-head, protect 1ID right flank
    - 1ID to drive S for Cerisy and Balleroy destroying enemy in path
    - BR 8ArmB to defenders W of Bayeux and get behind 1ID opposition
    - BR 50ID to surround defenders E of Bayeux and break enemy line
    - 2ID (arriving) moving behind 1ID, and will attack S thru them

    Eastern Sector:

    - CA 3ID to advance on Bretteville W of Douves-Caen road, and surround Douve defenders
    - BR 3ID to advance on Periers Ridge E of Douves-Caen road, surround Douve defenders, hold Benouville
    - BR 6AB & SpcSvcs to secure the airhead and Pegasus Bridge, and drive 21Pzr units away to the S

    End: Axis 75/3, Allies 4/1, score -129/79/OD (no net change, +1 LP each)



    Lessons learned (so far):
    - Martin's no dummy, he has PzJg or Pzr units broken down and dug in with his infantry all along his line, it seems.
    - I'm trusting that, if I'm patient and keep pressing him pretty much all along his line, eventually he'll wind up with a gap he cannot fill, which I can exploit. I'm hopeful this is happening S of Bayeux in the next turn or two.
    - I've got significant reinforcements arriving soon on all fronts (9ID in west, 2ID and 2Armor in the center, BR 51ID in the east, which I'll use to reinforce success where and when it occurs.

  9. #19
    Forum Sentinel Veers's Avatar
    Join Date
    Mar 2006
    Location
    Kelowna, BC
    Posts
    3,479
    Quote Originally Posted by murphstein View Post
    Lessons learned (so far):
    - Martin's no dummy, he has PzJg or Pzr units broken down and dug in with his infantry all along his line, it seems.
    - I'm trusting that, if I'm patient and keep pressing him pretty much all along his line, eventually he'll wind up with a gap he cannot fill, which I can exploit. I'm hopeful this is happening S of Bayeux in the next turn or two.
    - I've got significant reinforcements arriving soon on all fronts (9ID in west, 2ID and 2Armor in the center, BR 51ID in the east, which I'll use to reinforce success where and when it occurs.
    Yeah, if you can crsuh those encircled units at Bayeux (congratzon the encirclement), then you'll have a fairly sizeable gap that you can exploit with your coming reinforcements. THe question then will be where to go. Foret de Cerisy is an obvious objective. But, after that, do you swing east, for Caen, or southwest, for St. Lo and Torgini? Prolly have to weigh the VPs in both areas vs. expected difficulty.

    Also are you planning to exploit the crossing of the Douve that the 82nd is holding? That could scare him, forcing him to either pull off troops from the rest of the front, or force him to divert arriving reinforcements there...and, either way, it'll stretch his front line.
    To repeat history in a game is to be predictable.
    If you ask me a question and I don't respond, please remind me; I'm a forgetful person.
    It's a good idea not to quote me until time has past; I often edit my posts beyond recognition. :)

  10. #20
    Forum Commando General Staff's Avatar
    Join Date
    Aug 2002
    Location
    Dublin, Ireland
    Posts
    1,074
    Once I've got something to work with between Formigny and Creully I usually pile the CW through to head to points east (Bourgebus Ridge/Caen- the first a priority) and the Amis through the Forêt de Cerisy towards St. Lo (Torigni is IME ambitious) while also putting pressure on the Germans to withdraw from the Carentan area to save St. Lo and avoid being cut off- the Combat Commands are ideal for this.

    I also pile high recce value units through any gaps even at high risk to themselves- splitting them into 3 and heading in all directions in the German rear- to try to disrupt the formation of any new German line.

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Similar Threads

  1. 2WIN - Goliath vs. Murphstein
    By Goliath in forum Axis Team - TOAW Workshop
    Replies: 14
    Last Post: 15 Dec 07, 18:17
  2. Axis and Allies RTS
    By Overseer in forum PC Gaming General Discussion
    Replies: 11
    Last Post: 20 Oct 04, 02:31
  3. Axis & Allies: D-Day
    By Viking67 in forum General Boardgame Discussion
    Replies: 9
    Last Post: 16 Aug 04, 08:38
  4. The New Axis&Allies...
    By The_Tactician in forum General Boardgame Discussion
    Replies: 1
    Last Post: 19 Jul 04, 08:22
  5. Axis & Allies
    By thormaxthor in forum General Boardgame Discussion
    Replies: 37
    Last Post: 19 May 04, 17:51

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •