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Thread: Road to Rimini- Tips & Tricks

  1. #11
    Forum Commando General Staff's Avatar
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    Quote Originally Posted by murphstein View Post
    I *think* I get what you're saying, white rabbit.
    Well I'm sorry and stupid but I don't. Plus I like pictures, as long as they're not lewd or- desperately hoping he spells correctly given GPS #s- lascivious.

  2. #12
    Forum Regular murphstein's Avatar
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    Spotted Hexes?

    The manual (9.1.5 Intelligence Gathering (Advanced Rules), pg 26) says...

    I can tell from the status bar whether my forces have a hex in the enemy's rear areas spotted (can detect unit presence + unit ID), observed (can detect unit presence but not ID) or unknown (cannot detect unit presence).

    Is there any way to tell if hexes in _my_ rear are spotted, observed or unknown to the enemy?

    dpm

  3. #13
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    Not precisely that I'm aware of. Though if you know enemy Theatre Recon from playing Allies you can get an idea. Not to mention all that air interdiction- if they can light your cigarette for you as you place it between your gritted teeth as a P40/Spitfire/Typhoon/Mustang courtesy gesture you can be pretty sure they know who and where you are.

  4. #14
    Forum Regular murphstein's Avatar
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    good <ducking> point

    So no chance of sneaking the 26th Pzr up to the line of the Foglia SW of Tavullia, eh?
    Last edited by murphstein; 02 Oct 07 at 17:36. Reason: Premature elaboration

  5. #15
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    Not really. There's an argument to be made that scenarios with this much interdiction should have AM/PM turns, so the Germans can move without too much hindrance after dark as they historically did.

    You've got good MP allowances on these units- just find a place where it's difficult for opposition to figure where they're going to go, as you would anyway as a commander but allowing you to get to where you mean business as cheaply MP-wise as possible.

    Post an SAL- or let me know which one already up to look at- and I'll suggest placement.

  6. #16
    TOAW III Project Manager JAMiAM's Avatar
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    Quote Originally Posted by murphstein View Post
    Is there any way to tell if hexes in _my_ rear are spotted, observed or unknown to the enemy?
    No.4567890
    Cthulhu for President. Why vote for a lesser evil?

  7. #17
    Forum Sentinel Veers's Avatar
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    Quote Originally Posted by JAMiAM View Post
    No.4567890
    I'm a trend setter.

    (Sorry, stuck at work waitign for a ride. )
    To repeat history in a game is to be predictable.
    If you ask me a question and I don't respond, please remind me; I'm a forgetful person.
    It's a good idea not to quote me until time has past; I often edit my posts beyond recognition. :)

  8. #18
    Forum Regular murphstein's Avatar
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    ...and another thing...

    Quote Originally Posted by JAMiAM View Post
    No.4567890
    OK, #4567891...can we get the ability to save both a PBL and a SAL at the end of a PBEM turn? please please please?

  9. #19
    TOAW III Project Manager JAMiAM's Avatar
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    Quote Originally Posted by murphstein View Post
    OK, #4567891...can we get the ability to save both a PBL and a SAL at the end of a PBEM turn? please please please?
    It exists for games started with 3.1.0.9, and for games started with 3.2.29.27, but the beta 3.2.29.26 was messed up in this respect, and unfortunately, upgrading to .27 does not restore a backward capability with that feature.

    Sorry about that...
    Cthulhu for President. Why vote for a lesser evil?

  10. #20
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    Quote Originally Posted by murphstein View Post
    So no chance of sneaking the 26th Pzr up to the line of the Foglia SW of Tavullia, eh?
    Looking at your turn 6, I'd probably have put much of it in, around or behind Montecchio. That gives you the option of a counterattack here or east on the coastal strip, plus good defence against what looks like a next turn Allied attack here anyway.

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