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Thread: * Known Harpoon [ANW] Issues

  1. #41
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon [ANW] Issues - resolved

    Jamming detected underwater

    Submerged units can detect ships emitting ECM.
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    Last edited by Herman Hum; 31 May 07 at 19:53.
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  2. #42
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon [ANW] Issues - resolved

    ViCond polygons don't appear

    Only the polygon for the first ViCond appears even when other ViConds are selected.

    This image is taken from ODb scenario, Tremors.
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    Last edited by Herman Hum; 31 May 07 at 19:54.
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  3. #43
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon [ANW] Issues - resolved

    Multi-Player Chat Window appears in solitaire game

    After victory has been awarded to a player in solitaire mode, if the player elects to continue, a Multi-Player Chat Window opens when he selects "Yes".

    Saved game file for the PlayersDB.
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    Last edited by Herman Hum; 31 May 07 at 19:54.
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  4. #44
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon 3.7 [ANW] Issues

    Torpedoes ignore cruise depth

    Torpedoes ignore cruise depth set by the database even when the "Level Cruise Flight" flag has been set and a value has been entered in the "Cruise Altitude" field. They stay at the depth at which they were fired.

    1. Run test scen in ScenEdit
    2. Turn on Show All feature
    3. Fire SAET-60 torpedo on BOL
    4. Torpedo never goes to -10m depth set by the database

    Sample scenario for ODb.
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  5. #45
    Composite Warfare Command Herman Hum's Avatar
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    Ground units attacked by Ship Strike mission

    Units assigned to Ship Strike missions will attack ground facilities.

    [EDIT] Wrong file attached
    Last edited by Herman Hum; 01 Sep 06 at 09:06.
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  6. #46
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon 3.7 [ANW] Issues

    Ships attacked by Ground Strike mission

    Units assigned to Ground Strike missions will attack ships.

    Maybe related to: Ground units attacked by Ship Strike mission
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  7. #47
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon [ANW] Issues - resolved

    SAVE AS window error

    When SAVE or SAVE AS function is selected, other files with either *.SAV or *.SCN suffixes do not appear in the selection window.
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    Last edited by Herman Hum; 21 Feb 08 at 03:57.
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  8. #48
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon 3.7 [ANW] Issues

    Active sonobuoys dropped passively

    Sonobuoys with active-only sonar systems are dropped in passive mode even when the "Drop Active Sonobuoy" hotkey is depressed.
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  9. #49
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon 3.7 [ANW] Issues

    Active sonobuoys do not deploy

    CASS Active Sonar Sonobuoys carried by S-2 Trackers do not deploy when the "Drop Active Sonobuoy (])" hotkey is depressed. However, they do deploy with "Drop Passive Sonobuoy ([)". "," and "." hotkeys seem to work properly.
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    Last edited by Herman Hum; 04 Jun 07 at 17:06.
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  10. #50
    Composite Warfare Command Herman Hum's Avatar
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    * Known Harpoon [ANW] Issues - resolved

    Missiles ignore cruise altitude

    Missiles fired at ground targets ignore the cruise altitude specified in the Database. These same missiles will fly at the proper cruise altitude when fired at ships.

    1. Run test scen in either GE or SE
    2. Missiles fired at ship will cruise at 18000m while missiles fired at land base will show the same information on the icon but will fly at a different altitude
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    Last edited by Herman Hum; 31 May 07 at 19:55.
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