Okay campers! Here it is.
I added enough combat power to allow you to make 2 - 3 breaches which IIRC is doctrinally correct for a BN/TF.
Since there is more than one way to tackle this problem, I included more engineering assets than I think you will need. Take what you want.
The zip package includes:
- the "TFGebhard_Breach.tac" file
- The exported blue OOB
- A FRAGO that summarizes the changes in the mission and
- A warning about a problem I encountered during testing
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Notes:
- Options 4, 5, and 6 are checked
- You will have to enable Umpire Tools in order to import the blue OOB.
- One bug - the AI initially began a maniacal smoke barrage about 07 Easting so I deleted the OPFORs smoke ammo for tube artillery. Since you have so many thermals OPFOR not having smoke should not matter too much.
Let me know if anything wierd happens. I'll be doing a PBEM while you are fighting this one. Have Fun!![]()


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Thank goodness for the Major including the Gazzette and manual in PDF format for searching!!
I think I am going to need to take this battle slow (in terms of meatspace realtime) and do lots of smoke, arty fire, scouting/probing, etc. if I am going to do anything more than roll a snowball into an oven.

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