'I'm smelling a whole lot of 'if' coming off this plan"
-Jayne Cobb
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Unless the tournament were somehow seeded by skill this could turn out to be an unfair process.
Example: Two players at the top of the game play each other in the first round, they should win in any game over any other player at the event...in this format they prevent each other from achieving an 'edge of the bell curve' result....now both of the higher level of skill players have K.O'ed each other in the first round.
“You’re never beaten until you admit it.”- George Patton
“You’re never beaten until you admit it.”- George Patton
I noticed this well after I started thread, and I wondered if anyone else would. That is something of a flaw. If the best half of the players are on one side and the worst half on the other, then the best of the best and the best of the worst move on (ignoring the factor of luck, where a worse player beats a better player). But the same flaw exists in any fixed tree tournaments (where the players are paired by a fixed tree), such as minis at ASLOK. Unless the players are carefully seeded, all the good players may end up on the same subtree, while all the bad players are on the other. And while that's not exactly fair, it actually isn't that terrible either, unless there are prizes for place and show. If there is only a prize for win (e.g. a mini-tournament at ASLOK), the best player should win it all regardless.
JR
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Getting beaten by newbies since 1980...
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