Results 1 to 8 of 8

Thread: Things you can tweak and how to do it

  1. #1
    Forum Regular
    Join Date
    Apr 2011
    Location
    snatchn yo people up
    Posts
    300
    Users Flag!

    Things you can tweak and how to do it

    Anyone know? Link?

  2. #2
    Forum Veteran junk2drive's Avatar
    Join Date
    Feb 2005
    Location
    Arizona West Coast
    Posts
    915
    Users Flag!

    Re: Things you can tweak and how to do it

    Lots of things can be tweaked. 3D models, skins, data is in xmls.

    What kinds of things would you like to change?

  3. #3
    Member # 3665 Redwolf's Avatar
    Join Date
    Sep 2002
    Location
    MA, USA
    Posts
    5,706
    Users Flag!

    Re: Things you can tweak and how to do it

    Just open random *.xml files in emacs. The contents are mostly self-explanatory.

  4. #4
    Forum Regular
    Join Date
    Apr 2011
    Location
    snatchn yo people up
    Posts
    300
    Users Flag!

    Re: Things you can tweak and how to do it

    KK will do

    I'm mostly interested in tweaking infantry values (firepower etc.) and terrain cover abstractions.

  5. #5
    Forum Veteran junk2drive's Avatar
    Join Date
    Feb 2005
    Location
    Arizona West Coast
    Posts
    915
    Users Flag!

    Re: Things you can tweak and how to do it

    The values are taken from the Panzer Wars mini game rules. I use Notepad ++ to edit the files. It is freeware. The manual explains the values and what all the characters mean.

    Sighting and cover and concealment are hardcoded.

  6. #6
    Forum Regular
    Join Date
    Apr 2011
    Location
    snatchn yo people up
    Posts
    300
    Users Flag!

    Re: Things you can tweak and how to do it

    Quote Originally Posted by junk2drive View Post
    The values are taken from the Panzer Wars mini game rules. I use Notepad ++ to edit the files. It is freeware. The manual explains the values and what all the characters mean.

    Sighting and cover and concealment are hardcoded.
    Yeah I just was taking a look through and couldn't really understand what I was looking at. Redwolf is a coding machine so I don't feel too bad.

    Cover is hardcoded eh? Editing the infantry firepower values would have the same effect as editing the cover for same, correct?

    Also, do LMGs in a squad have any kind of special treatment as regards suppression? (Is suppression considered separately from lethality?)

  7. #7
    Forum Veteran junk2drive's Avatar
    Join Date
    Feb 2005
    Location
    Arizona West Coast
    Posts
    915
    Users Flag!

    Re: Things you can tweak and how to do it

    I suppose editing the firepower would effect the cover. Look at the tables in the manual. All the weapons in a squad are considered for the firepower number. Then the tables, modifiers, and the dice rolls determine the outcome.

    I did check in Data\Tables and sighting is in there.

  8. #8
    Forum Veteran
    Join Date
    Apr 2008
    Location
    Kalifornia
    Posts
    554
    Users Flag!

    Re: Things you can tweak and how to do it

    Quote Originally Posted by Pillar View Post
    Cover is hardcoded eh? Editing the infantry firepower values would have the same effect as editing the cover for same, correct??
    You bump up the firepower 1 it reduces cover by 1, But hold on we are going to adjust the building protection a little.

    Also, do LMGs in a squad have any kind of special treatment as regards suppression? (Is suppression considered separately from lethality?)
    No. They are part of the total. Suppression is +2 (or 20% if you like)above the firepower number. (At least I hope that's the way its working.) So something gets hit with a firepower of 1 there is a D10 roll and if a 2 or 3 is rolled the unit is suppressed. Only on a '1' does it suffer a casualty.
    All your tanks are belong to us.

Similar Threads

  1. Two things on DID I DO THIS RIGHT?
    By MarkDV in forum ASL Rules & Errata
    Replies: 3
    Last Post: 16 Aug 07, 05:08
  2. Two things I have to say ...
    By Heldenkaiser in forum Axis Team - TOAW Workshop
    Replies: 3
    Last Post: 24 Jul 06, 12:32
  3. HOB BtB and other things
    By Stevedeth in forum ASL Announcements & Events
    Replies: 134
    Last Post: 16 Oct 04, 13:49
  4. How often do you tweak your game?
    By jguritza in forum Boardgame Open Discussion
    Replies: 7
    Last Post: 19 Aug 04, 23:11
  5. CC and OVR things
    By Oberst Balck in forum ASL Rules & Errata
    Replies: 5
    Last Post: 23 Mar 04, 13:24

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •