Crossposted from my blog at Rindis.com.
An approximate pattern for 4X games in general is to start out with a single base/settlement, move out, find valuable terrain and claim it with further bases, solidify borders to keep others away from the valuable bits you've found, and then go take their stuff.
Thus, these games generally start out as ones of colonization. Whether it's sending ships out into the galaxy, or settling the barbarian-infested wilderness, it's much the same. Colonizing the New World is a natural fit for the common strategy game desire of building
Ready for some Halloween entertainment?
Hellsing Ultimate is now the third title to officially make it to my august list of anime suitable for viewing by adults. I really wasn't expecting it to make the list at all as, again, I am not a fan of anime, nor of horror, and especially not of vampire stories. Personally, I find the whole vampire craze to be as banal as the more recent zombie craze. Blood suckers don't terrify me in the same way meeting a werewolf would (this probably has something to do with being exposed to vampire
Crossposted from Rindis.com
I've been playing a fair amount of the old city-builder game Pharoah: Gold recently. (Bought it on sale at GoG at the beginning of the month.) And I've been pondering why.
I have played SimCity. I have a copy of SimCity 2000 (bought for cheap after 3000 came out). I have spent time with OpenTTD.
I think they're all fine enough. But they don't hold my attention for long. A few hours fiddling around with them and I'm done.
I am, in general, a strategy gamer. Which is a computer game genre definition so broad
Word has it that CCP, creators of EVE Online, are closing their SF office and laying off numerous support staff. How that will affect EVE over the long term is uncertain, but it got me thinking about the state of the game and where it's headed. And, sadly, from where I sit it doesn't look good.
CCP wants a dark, dangerous, dystopian universe where actions have consequences and risk really means something. But the truth is that CCP has no idea how to create such a dynamic. What they've created instead is a chaotic stew of half-cooked ideas.
CCP and the EVE community
I think one the greatest events in any gamer's life is that magical moment when he knows that he has discovered an original game universe, one that he intuitively knows he will be exploring and enjoying for a great many years to come. Such moments are unfortunately rare. Gaming is no different than other media, be it books, television, or movies: works of true genius are exceedingly rare, so such magical movements are few and far between. For me, I've only had two such gaming moments: when I first discovered the fantastically grim military science