Latest blog entries . . .
My intent for this "blog" is twofold - to document some of the work I do for my own reference, and to try and get as much out of my VIP membership here as I can! The only unfortunate thing about doing a developer blog like this is that much of what I do is protected and confidential under NDAs (Non-Disclosure Agreements), so I have to be very vague about things. Hopefully it will not impede me in my ability to describe general techniques with programs like Adobe Photoshop and JASC Paintshop, which are two tools I use constantly in game art and development. ...