Crossposted from Rindis.com
I've been playing a fair amount of the old city-builder game Pharoah: Gold recently. (Bought it on sale at GoG at the beginning of the month.) And I've been pondering why.
I have played SimCity. I have a copy of SimCity 2000 (bought for cheap after 3000 came out). I have spent time with OpenTTD.
I think they're all fine enough. But they don't hold my attention for long. A few hours fiddling around with them and I'm done.
I am, in general, a strategy gamer. Which is a computer game genre definition so broad
Originally Posted by Old Dog
I have a number of HPS Simulations that I have listed on Amazon. Prices are either the lowest listed, or match the lowest listed.
Thanks for your consideration.
Advance of the Reich
Tour of Duty
Early American Wars
War of 1812
Modern Air Power
War Over the MidEast
Civil War Campaigns
Word has it that CCP, creators of EVE Online, are closing their SF office and laying off numerous support staff. How that will affect EVE over the long term is uncertain, but it got me thinking about the state of the game and where it's headed. And, sadly, from where I sit it doesn't look good.
CCP wants a dark, dangerous, dystopian universe where actions have consequences and risk really means something. But the truth is that CCP has no idea how to create such a dynamic. What they've created instead is a chaotic stew of half-cooked ideas.
CCP and the EVE community
I think one the greatest events in any gamer's life is that magical moment when he knows that he has discovered an original game universe, one that he intuitively knows he will be exploring and enjoying for a great many years to come. Such moments are unfortunately rare. Gaming is no different than other media, be it books, television, or movies: works of true genius are exceedingly rare, so such magical movements are few and far between. For me, I've only had two such gaming moments: when I first discovered the fantastically grim military science
As I just blogged about, I am getting increasingly fatigued by modern gaming. Everything is "hurry, hurry, hurry!" Or, if not that, it is often about "second life" experiences. That is, it is about deep experiences where the player can invest hundreds and hundreds of hours immersing himself in a virtual world almost as tangible as his material reality (games likeSkyrim and Eve Online, come to mind). Now, I am a fan of such experiences - in fact, I think such games are what is best about modern gaming - but it can get all so tiring after