jengel
22 Nov 02, 23:51
I've been playing Wargame of the Year edition TOAW (version 1.02) and picked up Operation Bagration 2.0 from Wargamer.com in their TOAW: WOTY section a while ago. Finally got around to playing it just recently and I've noticed two units that perplex me.
First is the supply unit associated with some of the Soviet armies that have several armored corps. How do you "use" these new supply units? I can't find any information on them.
Second is some of these armored corps attached to the armies with the supply units can't be moved anywhere except a city or airfield, and they can't attack at all. Usually the armies that have the supply units also have three huge armored corps. One is moveable anywhere, while two others are completely immobile, except to cities and airfields, like I mentioned before.
Do the supply units and these "unusable" armored corps have something to do with each other? I've looked everywhere for an explanation of this and I've come up with nothing. I've tried different things... keeping the supply unit in a city, keeping it motionless over the course of a few turns, placing the supply unit in the location I want the armored corp to go... but no solution.
One other thing I noticed... these "unusable" armored corps seem to be able to travel "through" the enemy as long as it's to another city that the Soviet's own.
Very strange... almost like a bug, or as if the armored corps were "flying" over the enemy.
I've uninstalled TOAW, completely reinstalled TOAW, updated to 1.02 and then installed Operation Bagration 2.0 all over again and it still does this.
I've also thought maybe the scenario was designed for COW edition, but everywhere I look I see references that puts this file under the WOTY category.
I've noticed Brian Topp posts in these forums... I've tried emailing him at the email address included in the documentation that came with the scenario, but it gets returned. It would be great if Brian saw this and could explain. Would make my day! :) But if anybody has any ideas, please suggest them!
Thanks for any help.:hmmm:
First is the supply unit associated with some of the Soviet armies that have several armored corps. How do you "use" these new supply units? I can't find any information on them.
Second is some of these armored corps attached to the armies with the supply units can't be moved anywhere except a city or airfield, and they can't attack at all. Usually the armies that have the supply units also have three huge armored corps. One is moveable anywhere, while two others are completely immobile, except to cities and airfields, like I mentioned before.
Do the supply units and these "unusable" armored corps have something to do with each other? I've looked everywhere for an explanation of this and I've come up with nothing. I've tried different things... keeping the supply unit in a city, keeping it motionless over the course of a few turns, placing the supply unit in the location I want the armored corp to go... but no solution.
One other thing I noticed... these "unusable" armored corps seem to be able to travel "through" the enemy as long as it's to another city that the Soviet's own.
Very strange... almost like a bug, or as if the armored corps were "flying" over the enemy.
I've uninstalled TOAW, completely reinstalled TOAW, updated to 1.02 and then installed Operation Bagration 2.0 all over again and it still does this.
I've also thought maybe the scenario was designed for COW edition, but everywhere I look I see references that puts this file under the WOTY category.
I've noticed Brian Topp posts in these forums... I've tried emailing him at the email address included in the documentation that came with the scenario, but it gets returned. It would be great if Brian saw this and could explain. Would make my day! :) But if anybody has any ideas, please suggest them!
Thanks for any help.:hmmm: