jztemple
12 Dec 08, 10:14
To refresh everyone's memory...
When the Quality Loss Modifier optional rule is selected, then the casualty and effectiveness losses suffered by infantry, both squads and leaders, is affected by a factor that depends on the quality of the unit:
• Units of Quality A have their losses modified by 0.5.
• Units of Quality B have their losses modified by 0.75.
• Units of Quality C have no change to their losses.
• Units of Quality D have their losses modified by 1.3.
• Units of Quality E have their losses modified by 1.6.
• Units of Quality F have their losses modified by 2.0
When I did a forum search I noticed that in a tournament the three optional rules enabled were vehicle fire over, helicopter hovering and Quality Loss Modifier. Now I tend to stay away from optional rules that change the basic game engine calculations like combat and losses, but seeing it mentioned there set me to wondering. Do folks feel that it's a good option to use when playing the AI? Or do you use it only against human players, or maybe not at all?
When the Quality Loss Modifier optional rule is selected, then the casualty and effectiveness losses suffered by infantry, both squads and leaders, is affected by a factor that depends on the quality of the unit:
• Units of Quality A have their losses modified by 0.5.
• Units of Quality B have their losses modified by 0.75.
• Units of Quality C have no change to their losses.
• Units of Quality D have their losses modified by 1.3.
• Units of Quality E have their losses modified by 1.6.
• Units of Quality F have their losses modified by 2.0
When I did a forum search I noticed that in a tournament the three optional rules enabled were vehicle fire over, helicopter hovering and Quality Loss Modifier. Now I tend to stay away from optional rules that change the basic game engine calculations like combat and losses, but seeing it mentioned there set me to wondering. Do folks feel that it's a good option to use when playing the AI? Or do you use it only against human players, or maybe not at all?