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z1812
05 Nov 08, 10:57
Hi All,

I wonder if "the Spanish Civil War" is Squad Battles?

http://www.wargamer.com/forums/tm.aspx?m=317025&mpage=1#317052

Regards John

FastPhil
05 Nov 08, 12:42
They are not advertising any new games on the HPS website. I believe they have a policy of releasing them on the first Friday of the month. So maybe something will be posted in a few days. Let's hope so. It's been a while. PZC series, SB, of First Blitzkrieg-I play them all:clown:

z1812
05 Nov 08, 19:51
Hi All,

It appears to be a............................Squad Battles title. :clap:

Regards John

jztemple
06 Nov 08, 07:08
Yup, it was just confirmed by Fast Eddie on the CSIPGWH forum (http://groups.google.com/group/comp.sys.ibm.pc.games.war-historical/browse_thread/thread/8a2d4abaac8a96c5#). It is the Spanish Civil War and until tomorrow when it's on the HPS site you can read about it here at the NWS store (http://yhst-12000246778232.stores.yahoo.net/sqbaspciwar.html).

TheBigRedOne
06 Nov 08, 08:40
Rich posted something on his blog:

http://forums.gamesquad.com/blog.php?b=545

It is, indeed, a new SB game this Friday!

Joao Lima
06 Nov 08, 08:46
Hopefuly you guys will find it an interesting game.

It's a departure from the usual line of SB games, and the first to go pre-WW2. It has an interesting mix of forces and battles, with varied battlefields, from urban fighting, to countryside, river crossings, up-the-hill, assaults on fortified positions, night combat, bad weather fighting, snow... the lot. it should provide a pretty entertaining experience.

But then again, I'm naturally biased... :devious:

Have fun with it! :thumup:

jztemple
06 Nov 08, 10:50
Hopefuly you guys will find it an interesting game.

It's a departure from the usual line of SB games, and the first to go pre-WW2. It has an interesting mix of forces and battles, with varied battlefields, from urban fighting, to countryside, river crossings, up-the-hill, assaults on fortified positions, night combat, bad weather fighting, snow... the lot. it should provide a pretty entertaining experience.

But then again, I'm naturally biased... :devious:

Have fun with it! :thumup:

Glad to hear about the variety of situations. Pre-WW2 battles tend to be pretty limited in weapons load-outs, interesting scenarios help to make the game more fun.

Scott Tortorice
06 Nov 08, 20:55
Hey Guys, here's some stuff concerning the new HPS titles:

War over the Mideast Announcement (http://www.gamesquad.com/index.php?option=com_sections&id=9&sid=1455)

Screenshots (http://gamesquad.com/index.php?option=com_sections&id=10&sid=161)

Squad Battles: Spanish Civil War Annoucement (http://www.gamesquad.com/index.php?option=com_sections&id=9&sid=1457)

Screenshots (http://gamesquad.com/index.php?option=com_sections&id=10&sid=160)

jztemple
06 Nov 08, 22:19
I can pretty much anticipate what the new Squad Battle title brings, but I'm curious about WOM. It's been so long since I last looked at the Vietnam Air War title I forget what it is that I was disappointed with :D

I notice that the description mentioned "The game also has the standard scenario, OOB, parameter, & air tasking order (apato) editors included". I'm just wondering what the apato does and how having an editor for it works.

Mike Cox
06 Nov 08, 23:18
I was a bit disappointed with the original WOV on release. The scenarios were too short and not really enough decision making for the player.

WOME has interesting decisions by the score and great game play. A range of scenarios and situations to tinker with.

APATO is for those who like to tinker. Air Tasking Orders, strike packages, etc. It allows for campaign play.

In general you can jump right in and throw flights about at targets. However, you can really immerse yourself with raid planning. For me, it was far more rewarding to spend a couple of hours planning everything out and then watching an operation unfold with minimal inputs from me.

The game is a great toolkit for those that like to tinker, but plenty to play right out of the box.

jztemple
07 Nov 08, 06:20
OK Mike, you sold me! I've ordered both games. I got SB:SCW because I love that series, but I also ordered WOM because of what you said about being able to tinker and plan. I too like that aspect in wargames.

Mike Cox
07 Nov 08, 11:38
I'll look forward to seeing your scenarios then! Playing with WOME inspired me to go back to WOV which was updated to WOME standards and do some scenario work. Not really ready for primetime though.

I think you will enjoy the sandbox nature of the game. The manual is thick but there is a ton of chrome that for most people will be under the hood. Time spent tinkering will give you a big payoff.

jztemple
07 Nov 08, 12:18
Playing with WOME inspired me to go back to WOV which was updated to WOME standards and do some scenario work. Not really ready for primetime though.

Would it be worth installing WOV (I haven't touched it in four years), patching and playing to get ready for WOME? Or have things changed enough from WOV 1.01 to WOME 1.0 that I'd just have to "un-learn" again in a few days? I did download the WOV 1.01 update materials and have been looking at the users guide, but I don't know if that's going to help or hurt.

jztemple
07 Nov 08, 15:00
One more question. I notice in the WOV 1.01 update files there is an AI editor, but I see in the ad copy for WOME there is no mention of it, even though the other editors are mentioned. Is this just an oversight or was the AI editor not included in WOME? Just wondering.

UPDATE: Nevermind, I saw the AIEditor PDF and assumed there was an editor exe, but now that I look, there's not. Sneaky devils :devious:

rahamy
07 Nov 08, 17:40
Would it be worth installing WOV (I haven't touched it in four years), patching and playing to get ready for WOME? Or have things changed enough from WOV 1.01 to WOME 1.0 that I'd just have to "un-learn" again in a few days? I did download the WOV 1.01 update materials and have been looking at the users guide, but I don't know if that's going to help or hurt.

There have been quite a few changes since WOV 1.01 was released, but it would certainly help prepare you - especially if you use the Alternative interface, which is the default one for WOME.

jztemple
07 Nov 08, 18:07
OK, I've switched to the alternate interface, but my toolbar is missing and I can't get it to show! Please help.

UPDATE: Never mind (again), found it by right-clicking all over the new interface area. It's kind of cool, actually.

Mike Cox
07 Nov 08, 19:07
The Alternate Interface took a bit to get used to, but I can't go back now.

WOV still lacks the great scenarios that WOME has, though you can certainly create your own. I may try and upload my conversions of some scenarios from GMT's Downtown that I did some work on. <edit> I take that back. I see when they included APATO they included some massive scenarios to tinker with.

You won't have to unlearn anything. You'll also appreciate the map artwork from WOME much more by comparison.

rahamy
07 Nov 08, 19:10
I like the Alt Interface MUCH more...once you get used to it you wont go back...and the updated one in WOME has access to a few more thans than the 1.01 of WOV...