View Full Version : IF Ammo gnats

05 Sep 03, 17:37
Couple of small bugs (gnats... get it?) in the DB Editor:

Copy IF Ammo doesn't work --- dialog doesn't appear.

When adding more than one special attribute to IF Ammo, the dialog summoned doesn't match the menu selection. Don't ask how I discovered that.

While I'm on the subject, it sure would be nice to have an "append" function for IF Ammo as for weapons and vehicles.

--- Kevin

Pat Proctor
06 Sep 03, 11:17
In what situation would an IF Ammo type have multiple capabilities?

08 Sep 03, 11:31
I found this while fooling with ideas about napalm. I figured napalm would also have both a smoke and illumination effect in addition to its primary antipersonnel effect.

Admittedly, this one is a bit wierd and rather speculative. I just thought you'd like to know.

--- Kevin