Lou
22 Dec 02, 20:32
Presenting a possible solution for changing a formation’s supply during the course of play.
Multiple headquarters of course. But if you replace the first headquarter unit after a withdrawal, the support squad strength of the first remains in effect. That of the second headquarters is ignored.
The second HQ, when deployed on the “unit destroyed” event, will be used to set the new formation supply. This works only for the second HQ.
A formation’s multiple headquarters can both be on the map (forward and rear). The HQ created first, has usually been the effective one. The second will take over when the first is eliminated. A third HQ would be ignored.
This demo shows five HQs applying their support squad strength to formation supply as each takes charge.
By no means have all the combinations and possible sequences been tested. I stopped when my problem was solved.
Multiple headquarters of course. But if you replace the first headquarter unit after a withdrawal, the support squad strength of the first remains in effect. That of the second headquarters is ignored.
The second HQ, when deployed on the “unit destroyed” event, will be used to set the new formation supply. This works only for the second HQ.
A formation’s multiple headquarters can both be on the map (forward and rear). The HQ created first, has usually been the effective one. The second will take over when the first is eliminated. A third HQ would be ignored.
This demo shows five HQs applying their support squad strength to formation supply as each takes charge.
By no means have all the combinations and possible sequences been tested. I stopped when my problem was solved.