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  1. Distant Guns Screenshots
  2. New Distant Guns! screens available
  3. Full preview posted
  4. The Distant Guns DRM thread of doom (do not create new DRM threads below)
  5. How many people are planning on picking up Distant Guns! when it goes gold?
  6. Will the 3D models be skinnable?
  7. The history behind Distant Guns!
  8. A gallery of the "Awrora"
  9. Multiplayer question
  10. Ready to rock
  11. Any details on how the campaign will work?
  12. It's late February
  13. What other naval campaigns would you like to see using the Distant Guns! engine?
  14. Disc Retail for Low Bandwidth Customers?
  15. Torpedo boats/ secondary arment
  16. Nasty "end of February" gone
  17. Japanese blockade ships
  18. Steam & Ivan (and greetz in general)
  19. Info on Project IVAN
  20. say WHAT???
  21. New Mod in town
  22. Tom Shaw - Game Industry Ghosts of Christmas Past
  23. Jim Dunnigan - Game Industry Ghosts from Christmas past
  24. Scenario editor
  25. Ivan
  26. New Campaign Game Screenshots
  27. Price?
  28. ship preformance
  29. Mods?
  30. Officially past early March
  31. Update Please!
  32. List of Ship Types & TF Missions?
  33. The only armored cruiser still in existence
  34. DD top speed?
  35. Bullethead, torpedoes of the day
  36. Coaling at Sea and Captured Merchants
  37. Handy links
  38. Warship annual 2005 edition
  39. Players from Russia or Japan?
  40. Mines in the RJW period
  41. Interesting for Russian RJW ships (great 3d models! )
  42. Jutland exhibition
  43. When did this game start looking so good?
  44. Soon?
  45. Other maritime/naval games in development
  46. What draws you to naval warfare?
  47. Update?
  48. MP Campaign
  49. No MP games against AI?
  50. Distant Echoes fansite
  51. Wreck of "Graf Zeppelin" located off Polish coast.
  52. Gentleman, Elvis has left the building!
  53. Distant Guns Free 30 Day Trial Now Available!
  54. Who already Played DG.What do think about it?
  55. Initial Impressions Gents?
  56. Promo Code?
  57. Ordering Distant Guns
  58. AAR: The Search for Oatmeal
  59. Taking screenshots
  60. Sorry guys, too expensive for me :-(
  61. Request: Task Force Unit Speeds
  62. Ufo!!!
  63. I hate guns being in mm
  64. Hi All
  65. License transfer utility
  66. Alternate Forum
  67. Range and Views
  68. in-game viewer
  69. Thanks
  70. Just purchased the game!
  71. Splashes
  72. Modding the Game
  73. Question to Norm&Comp
  74. Ship Speed List
  75. CTDs and black screen lockups
  76. Questions about the Campaign
  77. Boxed Game or just Download?
  78. Distant Guns impression
  79. Friendly Fire
  80. Demo Problem
  81. Game speed
  82. Is ramming simulated?
  83. To Jim and Norm: Thanks!
  84. Awesome Game
  85. 50000 sold copies!
  86. Siberian Exiles
  87. Getting a "DWWIN" CTD in Campaign Mode
  88. On the issue of the graphics engine
  89. The unofficial Distant Guns 'wish list'
  90. Game Messages
  91. Shells In Flight: Sounds and Looks
  92. Campaign Question
  93. Breath of fresh air
  94. What a Cracker!!
  95. Tactical AI roundtable
  96. USE f5 (Binoculars)
  97. Fires on ships....
  98. Type of ammo selection
  99. Coolest looking sinking?
  100. My Impressions
  101. It's come a long way!
  102. First use of ECM?
  103. Position of the Flags
  104. Fighting Both Sides
  105. The First Distant Guns mod!
  106. Raising/Setting Sun and fire accuracy
  107. Flight 19?
  108. Not enough smoke
  109. Anyone try turning off Ship Status?
  110. Ship Targeting?
  111. Game Manual
  112. Damage Model Sweetness
  113. Bibliography
  114. Is time acceleration capped at 20x in 1.001?
  115. Readme for Updates
  116. Campaign Fog of War
  117. Small Gunz
  118. Japanese Auxiliary Cruisers
  119. What is that?
  120. Natural Nautical Mayhem
  121. Not enough fire visible
  122. Battle generator
  123. End of Battle Questions
  124. Interface poll
  125. grrrr - gremlins
  126. Random Games
  127. Free Battleship Potemkin
  128. Question regarding firing accuracy
  129. Ramming Speed
  130. alternate reality?
  131. I've bought the game :p
  132. One Main Unrealistic Thing
  133. Distant Guns ship models
  134. Multiplayer Games
  135. I'm too dumb for this game !
  136. Interface Tip
  137. Multiplayer of Random Generated Scenarios
  138. good and bad things
  139. Torpedo Runs?
  140. Review @ Out of Eight
  141. ICQ to link up for online demo game
  142. Visual Anomolie
  143. AI needs to know when its out gunned.
  144. How do you decide whether to buy?
  145. Naval terms
  146. Damage Calculator and Targeting - realistic ?
  147. Downloads section
  148. Ideas for new scenarios and campaigns
  149. Bugs summary
  150. WOW! Merchant shipping icons have appeared!
  151. Screen Picts of the Game?
  152. Early RJW Re-enactment Film From 1904
  153. another RJW game?
  154. CG: black screen, and locked map
  155. Fighting the RJW on a table-top
  156. Ghost Ship of Doom
  157. Torpedo Boats
  158. Scoring Question
  159. end of battle needs to br players decision!
  160. Cruiser Admiral Nakhimov
  161. idea for forum moderators
  162. Reporting Issues & Problems
  163. Varyag Music
  164. How do you take Screen shots?
  165. Magazine Explosions
  166. Repairing damaged ships
  167. A Future WWI Sim ?
  168. Nice! Torpedo went under the enemy ship
  169. Mine field successes?
  170. Laying offensive minefields
  171. Port Arthur Coastal Guns
  172. Good Russo-Japanese War Gallery
  173. Please clarify something for me...
  174. What's your favourite vessel of the game?
  175. Finished A Campaign
  176. Questions about the RJW
  177. Who is this beauty?
  178. More micromanagement
  179. The Evil Fate
  180. Looking for a volunteer
  181. Is Game worthwhile ?
  182. Pallada survives Port Arthur night attack!
  183. Bad things can happen when your rudder jams...
  184. MP Game questions
  185. Suggestion for Task Force Sailing Orders
  186. OT-Question on Interests
  187. Ting Yuen
  188. I sunk Togo :D
  189. Flare Effect - Can you tone down the concentric circle effect ?
  190. Sunrise - Sunset
  191. No credit card - how to get the game?
  192. Cruiser Idzumi - wrong shape
  193. Campaign Strategies
  194. Battle winning tactics
  195. View information
  196. OT. Have a look at this...
  197. About realism again
  198. Crew experience?
  199. The Schizoid Experience of Ship Information with Distant Guns
  200. Task Force Organisation
  201. Sun Sets in East
  202. Rear Admiral O. Enkvist
  203. Smoke
  204. Balloon Ship Rus?
  205. Some campaign qeustions
  206. Confusing campaign interface
  207. I love it..but
  208. Recognizing hits and damage
  209. Modding Ship Data
  210. Anybody seen this film?
  211. The definition of irony...
  212. Detail vs. Distance
  213. Square Island
  214. Chin Yen on suicide mission
  215. Poll: Mine Warfare Problems
  216. Fleetwide Mutiny
  217. And now for something completely OT
  218. Game music
  219. Pictures
  220. Missing weapons?
  221. I Did It
  222. For Norm: campaign AI
  223. Between the Devil and the Deep Blue Sea
  224. DGs Learning Curve
  225. Hibernating Japanese?
  226. Somebody Asked About Gunboats?
  227. I'm Having a Blast Playing this Game
  228. Scenario Editor?
  229. Always Check Your Ships...
  230. Merchant ships ramming each other
  231. Do These "Ladies" Look Familiar?
  232. Russian Shell Handling Arrangements
  233. Question about Disengaging
  234. Port Arthur Force on permanent (holiday) mission
  235. Problems with Torpedoes
  236. Campaign battles
  237. Catastrophic Magazine Explosion
  238. The Curse of Takeshiki Island
  239. Just won a almost Big Battle
  240. A few things I would like in the game
  241. Oooo! I had no idea!......
  242. Do Russian torpedoes even do any damage?
  243. How would a WW1 naval campaign work?
  244. The Demo didn't do it for me
  245. AI needs some basic if/then rules added.
  246. The dreadnought project
  247. ot- sea hunters
  248. Constant battles in campaign
  249. The curse of the "Pallada", or why we need a "torpedo cease fire" button
  250. Norm: Gun Mount Locations on Ships